Sometimes we need to reach out to others. We need to engage in social pursuits and connection, even when we are not social distancing, but especially now in the midst of a global pandemic. In this episode we discuss the many ways that you can still game in the midst of social isolation.
In this episode Brian, Ginger, Suzi and Woody discuss the ways that gaming creates community and friendship. We have discussed this topic a few times in the past, but this time around its probably more personal. The episode takes a few turns as we talk about why we game, and how games have become the cement of our community.
In this episode, Ginger, Brian, Suzi and Woody share their experience of Dicetower Con 2019. We discuss our favorite experiences, games played, and moments that rolled for change.
The game One Child’s Heart is a role playing game in which players take on the role of community professionals attempting to provide support to traumatized children. While this may not sound like a fun RPG to engage with, I am convinced that the world needs more like it. Games that teach empathy in a supportive setting are few and far between. In this episode I interview Camdon Wright and we discuss this amazing game. Even if you think the game is not for you, at least recognize that this is an innovation in RPGs and it can be a good infection for our gaming spheres.
In this episode of Rolling for Change, Brian, Ginger, Suzi and Woody discuss the nature of self talk in gaming and the role it can play in sapping our energy and bringing down our gaming experience. They also suggest ways to mitigate this experience, and ways to combat negative self talk, both at the table and in your daily life.